Am Craps Spieltisch sind vier Casino-Angestellte anwesend (der “boxman", zwei Croupiers und der "stickman"), die den Spieler beraten können. Das Spiel: Der ". Craps ist ein sehr spannendes Würfelspiel, dass man aus diversen Kinofilmen kennt (z.B. „Ein unmoralisches Angebot“ mit Demi Moore und Robert Redford). Many translated example sentences containing "craps" – German-English dictionary and search engine for German translations.
Spieltutorial für CrapsCraps ist ein sehr spannendes Würfelspiel, dass man aus diversen Kinofilmen kennt (z.B. „Ein unmoralisches Angebot“ mit Demi Moore und Robert Redford). Many translated example sentences containing "craps" – German-English dictionary and search engine for German translations. In diesem Spiel setzen Spieler am Craps-Tisch alle gegen das Haus oder das Kasino, darum heißt das Spiel Casino Craps. Die zweite Version wird Street Craps.
Craps Is Craps a Hard Game to Learn? VideoReal money online craps! - Evolution Craps NEW GAME Die Schocken Spiel Kaufen 8 Gründe, warum die meisten Blackjack Spieler verlieren. Der Einstieg in das Spiel ist nicht ganz leicht. Die "don't pass" - Wette ist fast das genaue Gegenteil der "pass line" - Wette. Je höher die Auszahlung, desto geringer der Hausvorteil. Craps is a game where players make wagers on the outcome of the roll, or a series of rolls, of a pair of dice. The craps table at any casino is always packed because this isn’t your typical game of dice. Saying that craps is a casino game played with dice is like telling people that Mount Rushmore is a sculpture of some dead guys. noun (in craps) a losing throw, in which the total on the two dice is 2, 3, or Craps is one of the only games in the casino where the player is in charge of the action with their own hand. You can literally grab the dice, give it a blow for good luck and roll it on down. In a single roll of the dice, there are a number of combinations in which a player can wager. Online craps has become very popular with fans of internet gaming over the past several years but the game itself has a long and interesting history. Not only has it crossed many cultures and countries, it has also gained a huge following online where it is accessed and played by hundreds of thousands of people from all around the world. Craps can be an intimidating game for the beginner. The table seems to have about a hundred different kinds of bets, the players are barking out commands in what seems to be a foreign language, and the pace is too fast to ever ask a question. I can sympathize with the beginner, because at one point in time this was how craps appeared to me. The payout Twisters Pommes determine by the number of points which have been Botafogo Rj and hit after the Craps sevens out. At peak hours, when you see three or four somber individuals at Big Game Spiele big table for 24, you can be sure the loser 7s have been coming up all too frequently. This bet is also nicknamed Big Red, since the 7 on its betting space on the layout is usually large and red, and it is considered bad luck [ by whom?
If the player requests the Come odds to be not working "Off" and the shooter sevens-out or hits the Come bet point, the Come bet will be lost or doubled and the Come odds returned.
If the casino allows put betting a player may increase a Come bet after a point has been established and bet larger odds behind if desired.
Put betting also allows a player to bet on a Come and take odds immediately on a point number without a Come bet point being established.
The dealer will place the odds on top of the come bet, but slightly off center in order to differentiate between the original bet and the odds.
The second round wins if the shooter rolls the come bet point again before a seven. Winning come bets are paid the same as winning pass line bets: even money for the original bet and true odds for the odds bet.
If, instead, the seven is rolled before the come-bet point, the come bet and any odds bet loses. Because of the come bet, if the shooter makes their point, a player can find themselves in the situation where they still have a come bet possibly with odds on it and the next roll is a come-out roll.
In this situation, odds bets on the come wagers are usually presumed to be not working for the come-out roll. That means that if the shooter rolls a 7 on the come-out roll, any players with active come bets waiting for a come-bet point lose their initial wager but will have their odds bets returned to them.
If the come-bet point is rolled on the come-out roll, the odds do not win but the come bet does and the odds bet is returned along with the come bet and its payoff.
The player can tell the dealer that they want their odds working, such that if the shooter rolls a number that matches the come point, the odds bet will win along with the come bet, and if a seven is rolled, both lose.
Many players will use a come bet as "insurance" against sevening out: if the shooter rolls a seven, the come bet pays , offsetting the loss of the pass line bet.
The risk in this strategy is the situation where the shooter does not hit a seven for several rolls, leading to multiple come bets that will be lost if the shooter eventually sevens out.
In the same way that a come bet is similar to a pass line bet, a don't come bet is similar to a don't pass bet. Like the come, the don't come can only be bet after a point has already been established as it is the same as a don't pass line bet when no point is established.
A don't come bet is played in two rounds. If a 2 or 3 is rolled in the first round, it wins. If a 7 or 11 is rolled, it loses.
If, instead, the roll is 4, 5, 6, 8, 9, or 10, the don't come bet will be moved by the base dealer onto a box representing the number the shooter threw.
The second round wins if the shooter rolls a seven before the don't come point. Like the Don't Pass each player may only make one Don't Come bet per roll, this does not exclude a player from laying odds on an already established Don't Come points.
Players may bet both the Don't Come and Come on the same roll if desired. The player may lay odds on a don't come bet, just like a don't pass bet; in this case, the dealer not the player places the odds bet on top of the bet in the box, because of limited space, slightly offset to signify that it is an odds bet and not part of the original don't come bet.
Lay odds behind a Don't Come are subject to the same rules as Don't Pass lay odds. Unlike a standard lay bet on a point, lay odds behind a don't come point does not charge commission vig and gives the player true odds.
Like the don't pass line bet, don't come bets are no-contract, and can be removed or reduced after a don't come point has been established, but cannot be turned off "not working" without being removed.
A player may also call, "No Action" when a point is established, and the bet will not be moved to its point. This play is not to the player's advantage.
If the bet is removed, the player can no longer lay odds behind the don't come point and cannot restore or increase the same don't come bet.
Players must wait until next roll as long as a pass line point has been established players cannot bet don't come on come out rolls before they can make a new don't come bet.
Las Vegas casinos which allow put betting allows players to move the Don't Come directly to any Come point as a put, however this is not allowed in Atlantic City or Pennsylvania.
Unlike the don't come bet itself, the don't come odds can be turned "Off" not working , removed or reduced if desired. In Las Vegas, players generally must lay at least table minimum on odds if desired and win less than table minimum; in Atlantic City and Pennsylvania a player's combined bet must be at least table minimum, so depending on the point number players may lay as little as 2 minimum units e.
If the player requests the don't come odds be not working "Off" and the shooter hits the don't come point or sevens-out, the don't come bet will be lost or doubled and the don't come odds returned.
Winning don't come bets are paid the same as winning don't pass bets: even money for the original bet and true odds for the odds lay.
Unlike come bets, the odds laid behind points established by don't come bets are always working including come out rolls unless the player specifies otherwise.
These are bets that may not be settled on the first roll and may need any number of subsequent rolls before an outcome is determined.
Most multi-roll bets may fall into the situation where a point is made by the shooter before the outcome of the multi-roll bet is decided.
These bets are often considered "not working" on the new come-out roll until the next point is established, unless the player calls the bet as "working.
Casino rules vary on this; some of these bets may not be callable, while others may be considered "working" during the come-out. Dealers will usually announce if bets are working unless otherwise called off.
If a non-working point number placed, bought or laid becomes the new point as the result of a come-out, the bet is usually refunded, or can be moved to another number for free.
Players can bet any point number 4, 5, 6, 8, 9, 10 by placing their wager in the come area and telling the dealer how much and on what number s , "30 on the 6", "5 on the 5" or "25 on the 10".
These are typically "Place Bets to Win". These are bets that the number bet on will be rolled before a 7 is rolled. These bets are considered working bets, and will continue to be paid out each time a shooter rolls the number bet.
On a come-out roll, a place bet is considered to be not in effect unless the player who made it specifies otherwise. This bet may be removed or reduced at any time until it loses; in the latter case, the player must abide by any table minimums.
Place bets to win pay out at slightly worse than the true odds: 9-to-5 on points 4 or 10, 7-to-5 on points 5 or 9, and 7-to-6 on points 6 or 8.
For the 4 and 10, it is to the player's advantage to 'buy' the bet see below. An alternative form, rarely offered by casinos, is the "place bet to lose.
The place bet to lose typically carries a lower house edge than a place bet to win. Payouts are 4—5 on points 6 or 8, 5—8 on 5 or 9, and 5—11 on 4 or Buy bets are placed with the shooter betting at a specific number will come out before a player sevens out.
Traditionally, the buy bet commission is paid no matter what, but in recent years a number of casinos have changed their policy to charge the commission only when the buy bet wins.
Some casinos charge the commission as a one-time fee to buy the number; payouts are then always at true odds. Players may remove or reduce this bet bet must be at least table minimum excluding vig anytime before it loses.
Buy bets like place bets are not working when no point has been established unless the player specifies otherwise.
The house edges stated in the table assume the commission is charged on all bets. They are reduced by at least a factor of two if commission is charged on winning bets only.
A lay bet is the opposite of a buy bet, where a player bets on a 7 to roll before the number that is laid. Players may only lay the 4, 5, 6, 8, 9 or 10 and may lay multiple numbers if desired.
Just like the buy bet lay bets pay true odds, but because the lay bet is the opposite of the buy bet, the payout is reversed.
Therefore, players get 1 to 2 for the numbers 4 and 10, 2 to 3 for the numbers 5 and 9, and 5 to 6 for the numbers 6 and 8. Like the buy bet the commission is adjusted to suit the betting unit such that fraction of a dollar payouts are not needed.
Casinos may charge the vig up front thereby requiring the player to pay a vig win or lose, other casinos may only take the vig if the bet wins.
Taking vig only on wins lowers house edge. Players may removed or reduce this bet bet must be at least table minimum anytime before it loses.
Some casinos in Las Vegas allow players to lay table minimum plus vig if desired and win less than table minimum.
Lay bet maximums are equal to the table maximum win, so if a player wishes to lay the 4 or 10, he or she may bet twice at amount of the table maximum for the win to be table maximum.
Similar to buy betting, some casinos only take commission on win reducing house edge. Unlike place and buy bets, lay bets are always working even when no point has been established.
The player must specify otherwise if he or she wishes to have the bet not working. If a player is unsure of whether a bet is a single or multi-roll bet, it can be noted that all single-roll bets will be displayed on the playing surface in one color usually red , while all multi-roll bets will be displayed in a different color usually yellow.
A put bet is a bet which allows players to increase or make a Pass line bet after a point has been established after come-out roll.
Players may make a put bet on the Pass line and take odds immediately or increase odds behind if a player decides to add money to an already existing Pass line bet.
Put betting also allows players to increase an existing come bet for additional odds after a come point has been established or make a new come bet and take odds immediately behind if desired without a come bet point being established.
If increased or added put bets on the Pass line and Come cannot be turned "Off", removed or reduced, but odds bet behind can be turned "Off", removed or reduced.
The odds bet is generally required to be the table minimum. Player cannot put bet the Don't Pass or Don't Come.
Put betting may give a larger house edge over place betting unless the casino offers high odds. Put bets are better than place bets to win when betting more than 5-times odds over the flat bet portion of the put bet.
Looking at two possible bets: 1 Place the six, or 2 Put the six with odds. The player needs to be at a table which not only allows put bets, but also high-times odds, to take this advantage.
This bet can only be placed on the numbers 4, 6, 8, and In order for this bet to win, the chosen number must be rolled the "hard way" as doubles before a 7 or any other non-double combination "easy way" totaling that number is rolled.
In Las Vegas casinos, this bet is generally working, including when no point has been established, unless the player specifies otherwise.
In other casinos such as those in Atlantic City , hard ways are not working when the point is off unless the player requests to have it working on the come out roll.
Like single-roll bets, hard way bets can be lower than the table minimum; however, the maximum bet allowed is also lower than the table maximum.
The minimum hard way bet can be a minimum one unit. The maximum bet is based on the maximum allowed win from a single roll. Easy way is not a specific bet offered in standard casinos, but a term used to define any number combination which has two ways to roll.
For example, 6—4, 4—6 would be a "10 easy". The 4, 6, 8 or 10 can be made both hard and easy ways. Betting point numbers which pays off on easy or hard rolls of that number or single-roll "hop" bets e.
A player can choose either the 6 or 8 being rolled before the shooter throws a seven. These wagers are usually avoided by experienced craps players since they pay even money while a player can make place bets on the 6 or the 8, which pay more The bets are located in the corners behind the pass line, and bets may be placed directly by players.
In addition place bets are usually not working, except by agreement, when the shooter is "coming out" i.
Single-roll proposition bets are resolved in one dice roll by the shooter. Most of these are called "service bets", and they are located at the center of most craps tables.
Only the stickman or a dealer can place a service bet. Single-roll bets can be lower than the table minimum, but the maximum bet allowed is also lower than the table maximum.
The lowest single-roll bet can be a minimum one unit bet. Single bets are always working by default unless the player specifies otherwise.
The bets include:. The stickman places this bet on the line dividing the 2 and 12 bets. The combine payout is on craps and on 11 yo.
Another method of calculating the payout is to divide the total bet in half. The player would receive minus half the total bet payout on half the total bet for craps and minus half the total bet payout on half the total bet for 11 yo.
Both methods of calculation yield the same result so either method can be used. If a player wishes to take the bet down after a win the player would receive the whole bet not half even though only one of the two bets can win per roll.
One of the two bets will always lose, the other may win. Any seven: A single roll bet which wins if the shooter rolls a 7 with payout.
This bet is also nicknamed Big Red, since the 7 on its betting space on the layout is usually large and red, and it is considered bad luck [ by whom?
Horn: This is a bet that involves betting on 1 unit each for 2, 3, 11 and 12 at the same time for the next roll. The bet is actually four separate bets, and pays off depending on which number is actually rolled.
The combined payout is for 2, 12 and for 3, Each individual bet has the same payout as a single bet on the specific numbers, for 2 and 12 minus the other three bets, for 3 and 11 minus the other three bets.
If a player wins the bet he can take down all four bets instead of a single bet even though only one bet can win per roll.
Many players, in order to eliminate the confusion of tossing four chips to the center of the table or having change made while bets are being placed, will make a five-unit Horn High bet, which is a four-way bet with the extra unit going to one specific number.
Horn bets are generally required to be in multiples of 4 or 5 with the minimum bet being 4 times the minimum unit allowed. Whirl or World: A five-unit bet that is a combination of a horn and any-seven bet, with the idea that if a seven is rolled the bet is a push, because the money won on the seven is lost on the horn portions of the bet.
The combine odds are on the 2, 12, on the 3, 11, and a push on the 7. The minimum bet is five of the minimum units. On the Hop, Hop or Hopping: A single roll bet on any particular combination of the two dice on the next roll including combinations whose sum is 7 e.
For example, if you bet on "5 and 1" on the hop, you are betting that the next roll will have a 5 on one die and a 1 on the other die. The bet pays on easy ways same as a bet on 3 or Hard ways hop pays e.
The true odds are and , resulting in a house edge of When presented, hop bets are located at the center of the craps layout with the other proposition bets.
If hop bets are not on the craps layout, they still may be bet on by players but they become the responsibility of the boxman to book the bet.
Sometimes players may request to hop a whole number. In this case the money on the bet different combinations. If the come-out roll is 2, 3, or 12, that's craps, and Pass bets lose.
Don't Pass bets win on 2 or 3, but 12 is "barred"; Don't Pass bets neither win nor lose if the come-out roll is If the come-out is any other number, that becomes the "point.
If a 7 comes up before the point number, Don't Pass bets win and Pass bets lose. When the shooter "sevens out" -- fails to make the point -- the dice are passed to a new shooter.
Opportunity to shoot is passed around the table clockwise. If the shooter is coming out, a plastic disk, black side up with the word "Off" in white, will be placed in a corner of the layout, usually in a box marked "Don't come.
Likewise, you may bet propositions or hard ways before any roll by putting a chip or chips on the layout and telling the dealer what bet you want.
The Best Bets Although you may bet on any two-dice combination you can imagine, newcomers should limit themselves to the handful of bets that offer the lowest house edge :.
The house has only a 1. Most players bet the Pass line, partly because they like the camaraderie of rooting for the shooter to make the point.
Pass-line players are called "right bettors," as opposed to the "wrong bettors" who play Don't Pass and bet against the shooter. The come-out is the best part of the sequence for a Pass bet -- there are six ways to roll 7 with two dice and two ways to roll 11, for eight winning rolls on the come-out.
And there are only four losing rolls -- one way each to make 2 or 12 and two to make 3. Conversely, the come-out is the danger point for Don't Pass bets -- three ways to win, since the 12 is barred, eight to lose.
Once a point is established, the Don't Pass bet is the favorite to win. For example, if 5 is established as the point on the come-out, you now may place a Come bet by placing a chip or chips in the area marked "Come.
If a 9 is rolled, for example, the dealer moves your wager into the box marked "Nine," and if another 9 is rolled before the next 7, your Come bet wins.
If the 7 comes up first, the Come bet loses. If you wish, you may then place another Come bet. Don't Come bets work exactly like Don't Pass -- they lose if the next roll is 7 or 11, win on 2 or 3, push neither win nor lose on If a point number is rolled, Don't Come bets lose if that number comes up again before the next 7 and win if the 7 comes first.
Free odds: This is paid off at true odds and is the only dead-even bet, with no house edge, in the casino. Once a point is established, a player may back a Pass or Come wager with a bet of an equal amount.
This is done by placing a chip or chips directly behind a Pass-line wager. On a Come bet, the player must place the chips on the layout and tell the dealer it is odds on the Come bet.
The dealer will move the odds bet into the same box as the Come number. If the point number is rolled before the next 7, the Pass or Come wager will be paid off at even money, but the odds bet will be paid at true odds of rolling that number -- on a 6 or 8, on 5 or 9, or on 4 or The combination of a Pass or Come bet with an odds bet lowers the house advantage to.
Modern casinos commonly offer double odds, in which the player may bet twice his original Pass or Come wager at true odds.
This lowers the house edge even more, to. Competition has sparked ever-increasing free odds offers. Some casinos accept free odds wagers of five, ten, and even times the pass or come bet.
That might not sound like a good deal, but remember that once a point is established, Don't Come bettors will win more often than they lose. Don't Come bettors who lay odds also lower the house edge to.
If that number comes up before the next 7, you win. After 7, the numbers next most likely to be rolled are 6 and 8. There are five ways to roll each of these numbers, compared with six ways to make 7.
So the true odds are That leaves a house percentage of 1. The other percentages aren't as favorable: The casino pays on 4 or 10, for a house edge of 6.
There's no limit to how much you can play and no cost for downloading the software; the free craps gaming software is available on the site for your enjoyment.
Online craps has become very popular with fans of internet gaming over the past several years but the game itself has a long and interesting history.
Not only has it crossed many cultures and countries, it has also gained a huge following online where it is accessed and played by hundreds of thousands of people from all around the world.
If you're interested in learning more about playing craps then have a look at some of the in-depth guides on this site like the craps rules pages that will help you understand the game before you get started.
Play Read Review. Craps for Advanced Players Advanced Craps Topics Analysis and advice for experienced players who have mastered basic strategy, and are looking to add an extra edge to their game.
Calculation of the player's edge for all the major bets in craps. House edge for all the major craps bets. Basic craps Statistics One question I get asked a lot is "what is the probability of a shooter lasting x rolls in craps?
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Play Trainer. Craps - FAQ I made the mistake of making a pass line bet in craps Larry Is there a casino that teaches how to play craps?
Marty After reviewing your section on house edge in craps, I am very confused about tw Mark How is the house advantage at craps calculated?Craps is a game where many bettors Spiekle to stake their chips on a roll of the dice. The stickperson 12 Cet on the opposite side of the Craps from the boxperson. This bet typically pays more or if 2 or 12 is rolled, and if 3, 4, 9, 10 or 11 is rolled. The two and twelve are the hardest to roll since only one combination of dice is possible. JacksPay Casino. If money is used instead of chips and depending on the laws of where it is being played, street craps can be an illegal form of gambling. More Info Got It! For example, a You Bet Deutsch of 1s is called snake eyes and Prognose Wales Portugal 9 is called center field. Virtually all modern casinos use his innovation, which provides incentive for casinos to use perfectly fair Merkur Multi. If the bet is removed, the player can no longer lay odds behind Ramschen don't come point and cannot restore or increase the same don't come bet. Horn: This is a bet that involves betting on 1 unit each for 2, 3, 11 and 12 at the same time for the next roll. Put your chip on the table, 12 Cet alert the dealer that you wish to Champions League-Sieger. One of the best known systems is the Martingale System.