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Job titles include game designer, lead designer, and level designer. As one of the most desired positions of all video game jobs, competition is stiff.
You may have to gain experience over several years of working in other roles. Software developers and computer programmers implement game designers' visions for their final products.
Developers design software that makes video games work the way the designers want them to. Programmers create the code that converts those designs into instructions video game systems can read.
Artists also design packaging that makes games stand out on store shelves. Audio engineers use computers and electrical equipment to create soundtracks for video games.
Epic prides itself on creating a collaborative, welcoming, and creative environment. Make something Unreal with the most powerful creation engine available.
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Game artists need visual imagination. They find their inspiration by observing, studying movies, comics, and fine art. They love to experiment with new ideas.
Most have formal training in fine arts or an arts-related field. They may study drawing painting, color theory, sculpture, and graphic design.
To create the right mood for the game, sound designers must work very closely with the game designers to provide the right music and sounds to enhance the players' enjoyment of the game.
To be a designer you must possess excellent communication skills, have a strong ability to write, and be able to communicate ideas clearly. Sound designers must be musically creative and have some familiarity with all kinds of different music.
Sound designers must also understand the basics of computer hardware and software and understand the work of the programmers working on individual projects.
A degree in music and a basic understanding of music theory and composition are also very helpful if not a requirement for the job. The Hero Profile Role You're the type of person who can handle a fair amount of work freedom while understanding how to manage yourself.
Responsibilities Responsibilities include building web APIs for our mobile game features, collecting metrics from game usage to server health, and ensuring the performance, scalability, and reliability of our servers.
You're able to manage multiple Linux machines. You'll feel comfortable managing the performance and reliability of our servers.
Markup, server code, database schema - You're comfortable with managing it all. A lot. And playing some too, if you like. The Hero Profile Role Building highly scalable, secure, robust back-end infrastructure capable of supporting millions of players.
Creating necessary tools and systems to support the company as it grows. Leveraging technology to improve the workflow of other developers, artists and marketing.
Can comfortably navigate the command line and write shell scripts. Strong verbal and written communication skills. Ability to interpret analytical data and trends.
Experience building and deploying service to run on a Kubernetes environment. Continuously build games that you make a serious impact in!
Competitive salary and bonus structure. Comprehensive health and dental benefits package. A learning fund for your professional development.
A fun, collaborative, feedback-focused, no-BS environment. Great central office location with all the snacks and drinks you can consume.
Apply Here! The Hero Profile Role You want to take a lead on creating world-class mobile casual games. Some bite-sized bullet points of the job description are: Design, architect, test and implement game features.
Take an active part in game creation. Maintain and optimize new and existing game features. Deliver high quality and well-structured code.
Share knowledge and help colleagues. Max Level Skills Requirements At Game Hive programming experience, dedication for gaming, as well as the willingness to share great ideas are all equally valued.
Degree in Computer Science, Software Engineering or an equivalent from a university. Excellent C knowledge. Experience with multi-player technology.
Passion for game development. High sense of quality and polish. Capable of taking a technical responsibility for a product or project.